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BYLAWS OF SOMERSET HILLS LITTLE LEAGUE

 

            This document contains the local rules and regulations of the Somerset Hills Little League (“SHLL”) as directed by Article IX, Section 3 of SHLL’s Constitution.  The purpose of these bylaws is to provide operational rules for SHLL that are not prescribed by the SHLL Constitution or by Little League International. 

 

I.          ORGANIZATIONAL STRUCTURE

 

            SHLL is a not for profit organization that offers baseball and softball programs structured to various levels of play for children ages 4 through 16.  SHLL serves the communities of Bernardsville, Peapack and Gladstone, Bedminster, and Far Hills.  Over 400 children from more than 300 families participate in the SHLL program. 

            Courage, character, and loyalty are the cornerstones of Little League baseball.  Our program adheres to these standards and believes participation in team sports in general, and Little League in particular, provides children the opportunity to develop these valuable competencies. 

            This organization shall be governed by the SHLL Board, comprised of the Executive Committee and the League Officers, described in subsections A and B below. 

            A.        Executive Committee

 

            This organization shall be governed according to the rules established by this document and those of Little League International.  The Executive Committee, along with the league officers, shall ensure adherence to these rules. 

            The Executive Committee comprises the following positions:  President, Vice-President Baseball, Vice-President Softball, Treasurer, Secretary, Safety Officer, and Chief Information Officer.  These positions are nominated by the Board, and then elected by a majority of a Board quorum.    

            1.         President:  The League President is responsible for coordinating the baseball and softball leagues and their respective Vice-Presidents, managing the Executive Committee, and acts as the primary point of contact for the District. 

            2.         Vice-President, Baseball:  The Vice-President, Baseball is responsible for the operation of the baseball league, participates in District baseball discussions and decisions, is a voting member of all baseball committees, as appropriate, and is responsible for tasks as delegated by the League President. 

            3.         Vice-President, Softball:  The Vice-President, Softball is responsible for the operation of the softball league, participates in District softball discussions and decisions, is a voting member of all softball committees, as appropriate, and is responsible for tasks as delegated by the League President. 

            4.         Treasurer:  The Treasurer is responsible for managing the League’s finances.  The Treasurer also reports financial statements to the Executive Committee on a monthly basis, and provides financial statements to the District and Little League International as requested.  In addition, the Treasurer coordinates with the league’s accountant regarding all tax and year end related items, maintains and approves the league’s budgets, and authorizes payments not exceeding $500. 

            5.         Secretary:  The Secretary maintains the register of members and directors, records and distributes minutes of Board meetings, maintains an official record of the league’s activities, and records and administers league voting process and bylaws. 

            6.         Safety Officer:  The Safety Officer supervises the league’s adherence to the safety rules of Little League International and the District.  The Safety Officer also conducts and coordinates the annual coaches’ certification training and Rutgers safety course.  The Safety Officer also oversees the reporting of injuries, maintains safety and background checks for the league, and is a member of the League’s Discipline Committee. 

            7.         Chief Information Officer:  The Chief Information Officer is responsible for coordinating league registration and registration related communications, external communication and league marketing, intra-league communications, and communications regarding player recruitment.  The Chief Information Officer also acts as the League’s webmaster.

            B.        League Officers

                        League officer, manager and coordinator positions are appointed Board positions.  The following positions comprise the remainder of the SHLL Board:

            1.         Coaching Coordinator:  The Coaching Coordinator coordinates coaches’ clinics, and provides coaches’ training and instruction.  The Coaching Coordinator also manages player clinics and external player instruction, and prepares the rules for each level with the respective level coordinator.

            2.         Level Coordinators:  Level coordinators conduct drafts and are responsible for the preparation of team rosters.  Level coordinators also are responsible for the creation of level-specific rules and the communication of those rules to level coaches.  In addition, level coordinators manage the equipment needs in collaboration with the Equipment Manager.  Finally, level coordinators mediate disputes between players and coaches, and set the practice schedules for each team.  There are level coordinators for Tee Ball, Instructional, Minors, Majors, 50/70, Fall Ball, Districts, and Softball. 

            3.         Player Agents:  There is one Player Agent each for baseball and softball.  A Player Agent oversees fairness across the league and also verifies eligibility district tournament teams.  Player Agents cannot manage, coach or umpire any Majors or Minors teams. 

            4.         Scheduling Officer:  The Scheduling Officer is responsible for the following for all levels:  coordinating field use with the towns, creating a game schedule for the season, rescheduling rainouts and field allocation; communication of scheduling to teams of league wide field closures; and umpire coordination through the arbiter system.

            5.         Field Officer:  The Field Officer is responsible for field and facility maintenance and the coordination with the towns regarding same, field readiness and preparation, and equipment upkeep and purchase. 

            6.         Umpire Officer:  The Umpire Officer is responsible for the coordination of umpires through the arbiter system and oversees umpire cancelations and rescheduled games. 

            7.         Equipment Manager:  The Equipment Manager is responsible for the maintenance and distribution of league equipment.  The Equipment Manager also orders necessary supplies and equipment for the league. 

            8.         Uniforms and Trophies Manager:  The Uniform and Trophies Manager orders uniforms and year end trophies. 

            9.         Sponsorship and Fundraising Officer:  The Sponsorship and Fundraising Officer is responsible for organizing and soliciting sponsorship and fundraising, including team-specific sponsorships, signage, and league fundraising events.  The Sponsorship and Fundraising Officer also reports the receipt of funds to the Treasurer. 

            10.       League Event Officer:  The League Event Officer is responsible for the planning and coordination of league events, including but not limited to opening day activities, picture day, Somerset Hills Patriots day, and closing weekend. 

 

            C.        Voting 

 

            All issues to be voted on shall be decided by a simple majority of those present at a Board meeting in which the vote takes place, so long as there is a quorum of eligible voting members present. 

           

            D.        Quorum 

 

            The presence, in person of a majority of current members of the SHLL Board shall be necessary at any meeting to constitute a quorum to transact business, as defined by Article V, Section 4, subsection (c) of the SHLL Constitution.  The act of a majority of the members of the SHLL Board present at a meeting at which a quorum is present shall be the act of the SHLL Board, unless the act of a greater number is required by these bylaws or the SHLL Constitution.

           

            E.        League Finances 

           

            The Treasurer oversees the league’s finances.  Countersignatures are required on all checks.  All transactions require the approval of the Treasurer, with the exception of payments over $500, which must be approved by a majority vote of the SHLL Board.

 

            F.         Tax filings 

 

            SHLL’s Form 990 shall be timely filed each year, and shall be reviewed by the SHLL Board for accuracy.

           

II.        POLICIES

 

            A.        Registration

 

            All players must be registered before they can play in SHLL.  All players must submit the requisite medical and liability forms, as well as agree to abide by the SHLL Code of Conduct, in order to be registered. 

 

            Registration fees are determined on an annual basis by the Board.  Payment of registration fees is required before any player will be allowed to participate with his or her team. 

No child will be turned away from SHLL because of an inability to pay the registration fees, and the award of scholarships is determined by the Board on a confidential basis. 

 

            B.        Managers and Coaches

 

            A manager and/or coach shall be responsible for making sure that his/her individual team adheres to the rules set by the SHLL and Little League International.  Specifically, managers’ and coaches’ responsibilities include ensuring that ample practice time is scheduled and that games are played in a timely fashion; providing instruction in the fundamentals of baseball or softball, including throwing, fielding, hitting, baserunning, dugout decorum, and sportsmanship; ensuring that the players and spectators comply with the rules set forth in the SHLL Code of Conduct; providing feedback to Level Coordinators; maintaining accurate records and statistics, where appropriate; establishing and utilizing a meaningful level of communication with team parents regarding scheduling and other league events and policies; distributing equipment and uniforms; returning all equipment to the Level Coordinator at the end of the season; attending all required coaching clinics; obtaining the requisite certifications, including Rutgers Safety certification; and assisting in the maintenance and preparation of the fields before and after games and practices.

           

            Managers and coaches shall be approved by the SHLL Board prior to the start of the season. 

 

            Any existing manager or coach may be removed from his/her position by a majority vote of the SHLL Board.     

           

            C.        Practices and Games

 

            1.         Only those practices and games officially sanctioned and scheduled by SHLL will be covered by the league’s insurance policy. 

 

            2.         Rescheduling Games, Practices, and Events:  in the event that inclement weather, player availability, or other causes force the cancellation of a league event, the Scheduling Officer shall work with the affected managers to reschedule those events as expeditiously and as fairly as possible.  The League Scheduler will also work with managers to ensure that each team has the number of games necessary to satisfy the requirements for district play. 

 

            3.         No child will be left unattended after the conclusion of a game or practice.  A manager, coach, or an adult who has obtained Rutgers-Certification who is personally directed by the manager, shall stay behind until the last parent has claimed his/her child, particularly when a game or practice ends unexpectedly due to an injured player or a rainout.

 

            4.         All players, managers, and coaches will line up to shake hands after the game. 

 

            5.         Helmets must be worn by players when on deck, at bat, or on base. 

 

            6.         No bats are to be brought into the dugout or bench area.

 

            7.         Managers and coaches are responsible for controlling the atmosphere of the game. This includes players’ and spectators’ conduct.  If conduct cannot be controlled, the managers of each team should meet in private to discuss whether to continue the game.

 

            8.         Games should be cancelled should either manager considers playing or field conditions to be unsafe.

 

            9.         Play will stop immediately in the event lightning is seen anywhere or when the sound of thunder indicates that a storm is coming. 

 

            10.       Managers shall have medical forms for each of his/her players on-site for each practice and game.  In an emergency, the medical forms will list emergency contact information as well as allergies or other medical conditions.  Managers should carry cell phones to all games and practices.

 

            11.       While the team is batting, a coach must be in the dugout with the team at all times.

 

            12.       All managers or coaches are encouraged to submit positive game recaps to the team through the SHLL website so the players can read about the games.

 

            D.        Attendance

 

                        All players are expected to make every effort to attend all regularly scheduled practices and games.  Any player with excessive absences may, at the request of the manager and in the discretion of the SHLL Board, be removed from the team.

 

                        2.         Should a manager request that a player be removed from his/her team, the player and his/her parent(s) shall be afforded the opportunity to address the SHLL Board during a Special Meeting.

 

 

            F.         Tournament Teams

 

            1.         Manager Selection

 

            Tournament team managers will be chosen by way of open nomination and then voted upon by the SHLL Board. The tournament team manager will then be able to select his/her own coaching staff, subject to approval by a majority of the SHLL Board.  Once selected, no coach may be removed from the coaching staff without approval by a majority of the SHLL Board. 

 

            2.         Team Selection

 

            The tournament teams shall be selected following a tryout of eligible players.  Tryouts will include throwing, fielding, and hitting.  Each player should be evaluated by coaches whose children are not trying out for the tournament team.  The team roster will be selected by tournament team manager based on the evaluation results from the tryout.  A decision to select alternate members to tournament team shall be left to the discretion of the Vice President of the league. In exercising this discretion, the Vice President shall consider the recommendations of the division managers and the tournament team manager.

 

            3.         Voting Results

 

            All voting results are to be kept confidential among those present at the meeting. A violation of this confidentiality rule may subject a member to discipline by the board.

 

            G.        Field Maintenance

 

            It shall be the responsibility of all SHLL members to ensure that all fields allocated to and used by the League are properly cared for.

 

            1.         All SHLL members must abide by the field closure decisions made by SHLL, Bernardsville, Peapack-Gladstone, Bedminster, and Somerset Hills School District, or other responsible authority.  Failure to comply may result in disciplinary action by the League or other authorities.

           

            2.         Issues with field conditions such as overgrown grass or weeds, standing water, insect infestations, needed repairs, or other unsafe playing conditions shall be reported in writing to the Field Officer as soon as possible.  Missing or damaged field equipment should be reported in writing to the Field Officer as soon as possible.

 

            3.         Field Maintenance Duties:  Any field maintenance activities that will be required shall be coordinated through the Level Coordinators to the managers prior to the start of each season. 

 

            4.         Each manager shall be responsible for ensuring that all players, coaches, parents and spectators adhere to all required field maintenance and upkeep duties.

 

            5.         Any manager, coach, player, or parent who do not follow the field maintenance protocol may be subject to discipline in accordance with the SHLL Code of Conduct.

 

            H.        Expectations

 

            1.         What should a manager/coach expect from his/her players?

  • To practice good sportsmanship at all times, to win without boasting, lose without excuse and never quit.
  • To always do his/her best whether on the field or on the bench, during games or practices.
  • To treat fellow players, opponents, fans and umpires with respect. 
  • To understand that winning is only important if you can accept losing, as both are important parts of any sport.
  • To win with dignity and respect and to lose with your head held high.
  • To be on time for all practices and games.  If you are going to miss a practice, please notify your coach 24 hours in advance.  If you are going to miss a game, please notify your coach at least 3 days in advance.  Advance notice is critical to appropriately plan practices and importantly find replacement players for games.

 

            2.         What can players and parents expect from the manager/coach?

 

  • To be as fair as possible in giving playing time to all players.
  • To do my best to teach the fundamentals of the game.
  • To be positive and respect each child as an individual.
  • To set reasonable expectations for each child and for the season.
  • To monitor pitch counts where applicable and be mindful of a young pitchers’ use and conditioning.
  • To teach the players the value of winning and losing.
  • To be open to ideas, suggestions or help.
  • To treat players, opponents, fans and umpires with respect. 
  • To never raise my voice at any member of my team, the opposing team or umpires.
  • To be on time for all practices and games.

 

            3.         What does SHLL expect from parents & family?

 

  • To come out and enjoy the game. Provide positive support to all players.
  • To try not to question coach’s leadership. Remember, they are volunteers, giving their time to your son or daughter.
  • To respect coaches’ decisions regarding playing time, position and placement, and to refrain from coaching any players during games or practices. 
  • Refrain from approaching players or coaches before, during or immediately after games with anything other than support.  All question and/or concerns regarding players or coaches should be addressed in an atmosphere conducive to problem solving. 
  • Do not raise your voice at coaches, the players or the umpires. We are all responsible for setting examples for our children. We must be the role models in society today. If we eliminate negative comments, the children will have an opportunity to play without any unnecessary pressures and will learn the value of sportsmanship.

 

            I.          Anti-Discrimination Statement 

 

            SHLL does not discriminate and does not limit participation in any of its activities on the basis of any criteria prohibited under federal, state or local law such as race, color, creed, religion, religious affiliation, ancestry or national origin, gender, age, marital status, domestic partner or civil union status, pregnancy, sexual orientation, physical or mental disability, gender identity or expression, atypical cellular or blood trait, genetic information, veteran status, liability for services in the Armed Forces of the United States, or engaging in legally protected conduct.    

 

III.       CODE OF CONDUCT

 

            Youth sports programs play an important role in promoting the physical, social and emotional development of children. It is therefore essential for parents, coaches, volunteers, officials and players to embrace the values of good sportsmanship. Moreover, adults involved in youth sports events should be models of good sportsmanship and should lead by example by demonstrating fairness, respect and self-control.

 

            All parents, coaches, volunteers, officials and players (“Participants”) will be responsible for their words and actions while attending, coaching, officiating or participating in a SHLL event and shall conform their behavior to the following code of conduct:

 

            1.         Participants will not engage in unsportsmanlike conduct with any coach, parent, player, volunteer, official or any other attendee.

            2.         Participants will not engage in any behavior that would endanger the health, safety or well-being of any coach, parent, player, volunteer, official or any other attendee.

            3.         Participants will not engage in the use of profanity.

            4.         Participants will treat with respect every coach, parent, player, volunteer, umpire, official or any other attendee regardless of race, creed, color, national origin, sex, sexual orientation or ability.

            5.         Participants will not engage in verbal or physical threats or abuse aimed at any coach, parent, player, volunteer, official or any other attendee.

            6.         Participants will not initiate a physical altercation with any coach, parent, player, volunteer, official or any other attendee.

            7.         Participants will not swing bats or throw baseballs, throw rocks, engage in horseplay, or climb fences within the walkways and common areas of a Little League complex.

            8.         During a game, players must remain in the dugout area while not actively                                       participating in the game.  After each game, each team must clean up trash in dugout and around stands.

 

            Any Participant that fails to conform his or her conduct to the foregoing while attending, coaching, officiating, volunteering or participating in a League event will be subject to disciplinary action, including but not limited to the following in any order or combination:

 

            1.      Verbal warning issued by SHLL Board.

            2.      Written warning issued by SHLL Board.

            3.      Suspension or immediate ejection from a League event issued by SHLL Board.

            4.      Suspension from multiple youth sports events issued by SHLL Board.

            5.      Season suspension or multiple season suspension issued by SHLL Board.

 

            At any time, a SHLL coach may choose to impose immediate discipline on a Participant if the coach determines that such discipline is necessary to ensure the safety of other Participants.  Such discipline and any other discipline will be reviewed and determined by the Discipline Committee and/or the SHLL Board.  All SHLL board decisions are ratified by a majority vote and are binding and final. 

 

            This Code of Conduct has been approved by a majority vote of the SHLL Board and is subject to amendment at any time by the SHLL Board.  The current Code of Conduct will be posted on the SHLL website at all times and will be maintained at the Kiwanis Field Complex.  If a Participant has any questions regarding the Code of Conduct, please direct same to any member of the SHLL Board.

           

            The Discipline Committee shall be comprised of the Vice-President, Baseball, the Vice-President, Softball, and the Safety Officer. 

 

IV.       LOCAL DIVISIONAL RULES

 

            A.        Instructional A Baseball

 

            1.         All Instructional A games will consist of 5 innings or 1 1/2 hours of play, whichever comes first.  If coaches feel a 6th inning of play can be completed within the 1 1/2 hour time frame, they may do so at their discretion.

 

            2.         An inning will be concluded when either 3 outs are made or a team has batted through its batting order, whichever comes first.

 

            3.         Each player will get a maximum of 8 pitches to hit at the beginning of the season and will hit off the tee after 8.  By May 1st, each player will get 5 pitches, after which he/she will hit off a tee.

 

            4.         No extra bases can be taken on a hit or overthrow except for the last batter of the inning who may choose to take extra bases at his/her risk of being out.

 

            5.         Season goals:  Each player should be able to catch a ball, and each player should be able to make consistent contact when hitting.

 

            B.        Instructional AA Baseball (Second Year Instructional)

 

            1.         All Instructional AA games will consist of 5 innings or 1 1/2 hours of play, whichever comes first.  If coaches feel a 6th inning of play can be completed within the 1 1/2 hour time frame, they may do so at their discretion.

 

            2.         An inning will be concluded when either 3 outs are made or a team has batted through its batting order, whichever comes first.

 

            3.         Each player will get 8 pitches max in the beginning of the season and will be out if he/she does not put the ball in play on the 8th pitch. This number will be lowered to 5 pitches by May 1st.

 

            4.         Games are coach-pitch from approximately 45 feet until May 1st.

 

            5.         One extra base may be taken on a hit to the OF or overthrow of a base.  If a team is batting through the order, the last batter and all base runners may attempt extra bases at his/her risk.

 

            6.         Each child should attempt to play catcher at least one time in the season.

 

            7.         Starting May 1st, the 3rd inning of every game should be player-pitched.  Pitchers should start at 35 feet, with a goal of throwing from 40 feet by the end of the season.  Strikes and balls will be called at this point in time.  

 

            8.         Starting May 22nd, the 3rd and 4th inning of every game should be player-pitched. 

 

            9.         A pitcher cannot face more than 4 batters per inning or throw more than 30 pitches, whichever comes first.

 

            10.       During player-pitched innings, there are 3 outs per inning with a maximum of 5 runs.

 

            11.       Season goals:  Each player should attempt to pitch at least once during the season.  Half of the players per team be able to throw strikes consistently.

 

            C.        Minors Baseball

 

            1.         Length of games:  Games will consist of 6 innings or 2 hours of play, whichever comes first.  If the game starts late, note the start time in your scorebook and confirm that time with the opposing manager and the umpire.  No new inning can start after the one hour and 45 minute mark.  If a new inning starts prior to the 1:45 mark, that inning is to be played to completion.  Exception: if you have the last scheduled game of the day, you may play your game to its conclusion.

 

            2.         Everybody Hits:  if a player is at the game, he/she is in the batting order and takes his/her turn every time through the lineup.  For example, if you have 10 players at a game, there should be 10 players in your batting order.

 

            3.         It is the responsibility of the offensive team’s manager/coach to ensure the players are batting in the correct position in the batting order.  If a player bats out of order and it is caught before completion of the at-bat, the correct player can take his/her spot in the box at any time before the out-of-order batter becomes a base runner or is put out.  (The count is assumed by the proper batter.).  When the out-of-order batter becomes a base runner or is put out, the defensive team must appeal to the umpire before the first pitch to the next batter.  If successful in appealing, the batter will be out and any advancement of other base runners is nullified.

 

            4.         The manager must remove a pitcher when that pitcher reaches the limit below for his/her age group as noted below.

 

            a.         Age 11-12:  85 pitches per day

 

            b.         Age 9-10:  75 pitches per day

 

            c.         Age 7-8:  50 pitches per day

 

            5.         One exception to the rule listed in no. 4 above is that if a pitcher reaches the above limit while facing a batter, the pitcher may continue to pitch until (1) that batter reaches base; (2) that batter is put out; or (3) the third out is made to complete the half-inning.

 

            6.         A pitcher removed from the pitching position may remain in the game at another position.  However, a pitcher who delivers 41 or more pitches in a game cannot play the position of catcher for the remainder of that day.

 

            7.         Pitchers who are league-age 14 and under must adhere to the following rest requirements:

 

            a.         If a player pitches 1-20 pitches in a day, no (0) calendar days of rest must be observed.

 

            b.         If a player pitches 21 - 35 pitches in a day, one (1) calendar days of rest must be observed.

 

            c.         If a player pitches 36 - 50 pitches in a day, two (2) calendar days of rest must be observed.

 

            d.         If a player pitches 51 – 65 pitches in a day, three (3) calendar days of rest must be observed.

 

            e.         If a player pitches 66 or more pitches in a day, four (4) calendar days of rest must  be observed.

 

            8.         The infield fly rule is NOT to be used in Minors games.  Managers/coaches must inform the umpires when going over the ground rules that the infield fly rule will not be in effect.

 

            9.         Stealing of home is NOT permitted in Minors.  Players can score from 3rd base by either being batted or walked home.  Runners can steal 2nd and 3rd bases, but cannot advance to the next base on an overthrow by the catcher.

 

            10.       There is a 5 run per half-inning maximum.  After the 5th run is scored, the inning is over.  For example, if your team has scored 4 runs in an inning, and a player hits a grand slam, only the 5th run counts (but you can count the grand slam in your team’s personal stats). The only inning in which runs are not capped is the final inning.  Only the umpire can declare an inning other than the 5th to be the final frame.  Only complete final innings can be unlimited. For example, if a team bats in the top of the 5th and scores 5 runs, but the umpire says it’s getting too dark and the bottom half of that inning will be the end, the home team does not get unlimited scoring because the visiting team was capped.

 

            11.       Mercy rule:  if one team is winning by 10 or more runs after the LOSING TEAM has batted 4 times and the inning is complete, the game is over.  However, if the visiting team is up by 15 or more runs after the top of the 4th inning, there is no need for the home team to bat because they cannot score more than 5 runs in the bottom of the 4th inning and would still be losing by at least 10 runs.  Should the umpire officially declare the 4th inning to be the last inning, the home team would bat, because in that case the 5 run limit rule would be lifted.  If the visiting team goes up by 10 or more runs in the top of the 5th inning then the home team will hit in the bottom of the 5th and the 5 run limit is still in effect unless the 5th inning is declared to be the last inning by the umpire.

 

            12.       Players arriving late for games must be inserted at the bottom of the batting order if they have already missed their first at-bat.

 

            13.       If a batter throws his/her bat, the umpire will warn the player that he/she will be ejected from the game if it happens again.  The batter is ejected the second time the bat is thrown.

 

            14.       If a pitcher hits a total of 3 batters in one game, he/she must be removed from the mound.

 

            D.        Majors Baseball

 

            1.         Games will consist of 6 innings or 2 hours of play, whichever comes first.  If the game starts late, note the start time in your scorebook and confirm that time with the opposing manager and the umpire.  No new complete inning can start after the one hour and 45 minute mark.  If a new inning starts prior to the 1:45 mark, that inning is to be played to completion.  Exception:  if you have the last scheduled game of the day, you may play your game to its conclusion.

 

            2.         The manager must remove a pitcher when that pitcher reaches the limit

below for his/her age group as noted below.

 

            a.         Age 11-12:  85 pitches per day

 

            b.         Age 9-10:  75 pitches per day

 

            c.         Age 7-8:  50 pitches per day

 

            3.         If a pitcher reaches the above limit while facing a batter, the pitcher may continue to pitch until (1) that batter reaches base; (2) that batter is put out; or (3) the third out is made to complete the half-inning. 

 

            4.         A pitcher removed from the pitching position may remain in the game at another position.  However, a pitcher who delivers 41 or more pitches in a game cannot play the position of catcher for the remainder of that day.

 

            5.         Pitchers league-age 14 and under must adhere to the following rest requirements:

 

            a.         If a player pitches 1-20 pitches in a day, no (0) calendar days of rest must be

                        observed.

 

            b.         If a player pitches 21 - 35 pitches in a day, one (1) calendar day of rest must be

                        observed.

           

            c.         If a player pitches 36 - 50 pitches in a day, two (2) calendar days of rest must be

                        observed.

 

            d.         If a player pitches 51 – 65 pitches in a day, three (3) calendar days of rest must

                        be observed.

 

            e.         If a player pitches 66 or more pitches in a day, four (4) calendar days of rest must

                        be observed.

 

            6.         Everybody Hits:  if a player is at the game, he/she is in the batting order and takes his/her turn every time through the lineup.  For example, if you have 10 players at a game, there should be 10 players in your batting order.   

 

            7.         It is the responsibility of the offensive team’s manager/coach to ensure the players are batting in the correct position in the batting order.  If a player bats out of order and it is caught before completion of the at-bat, the correct player can take his/her spot in the box at any time before the out-of-order batter becomes a base runner or is put out.  (The count is assumed by the proper batter.).  When the out-of-order batter becomes a base runner or is put out, the defensive team must appeal to the umpire before the first pitch to the next batter.  If successful in appealing, the batter will be out and any advancement of other base runners is nullified.

 

            8.         The infield fly rule is NOT to be used in Minors games.  Managers/coaches must inform the umpires when going over the ground rules that the infield fly rule will not be in effect.

 

            9.         There is no limit to the amount of runs that can be scored in any inning by either team.

 

            10.       Once a batter either looks at strike 3 or swings and misses at strike 3 and the ball is either not caught or dropped by the catcher, the batter becomes a runner and can attempt to make it to 1st base before either being tagged by the catcher or thrown out at 1st base.  A batter can only advance when 1st base is unoccupied or there are two outs.  A bounced pitch, one that the batter swings at and is caught by the catcher after the ball bounces, is not considered a legal catch.  The catcher must tag or throw the batter out.  On an attempted steal of 2nd base with less than 2 outs, 1st base is considered occupied and the batter is out.

 

            11.       Baserunners are allowed to steal any base including home.  Runners can advance to the next base on catcher overthrows.

 

            12.       Mercy Rule:  if one team is winning by 10 or more runs after the LOSING TEAM has batted four times and the inning is complete, the game is over.

 

            13.       Players arriving late for games must be inserted at the bottom of the batting order if they have already missed their first at-bat.

 

            14.       If a batter throws his/her bat, the umpire will warn the player that he/she will be ejected from the game if it happens again.  The batter is ejected the second time the bat is thrown.

 

            15.       If a pitcher hits a total of 3 batters in one game, he/she must be removed from the mound.

 

            E.        Intermediate Baseball

 

            1.         Official Little League Intermediate Division rules will apply in all aspects of the playing rules except where Intermediate League Local rules have been adopted.

 

            2.         Player Eligibility:  All players league age 13 are eligible to play in the league.

 

            3.         Pre-Game Warm-up:  Home team has the field up to 15 minutes prior to game time.  Visiting team has the field beginning 15 minutes prior to game time.

 

            4.         Line-Up / Start of Game / Forfeitures:   Line-up cards will be exchanged between managers prior to the scheduled time of game.  A game may not start with less than eight (8) players. Teams with less than eight (8) players will forfeit the game.  The ninth (9) and subsequent players to arrive late will be placed at the end of the batting order, no exceptions. Any player arriving after the first warm-up pitch of the game has been thrown, constitutes as being late.  A grace period of thirty (30) minutes will be allowed for minimum number of players to arrive.

 

            5.         Length of game:  Games will be seven (7) innings in length.

 

            6.         Substitutions:  Each team will bat their entire team.  All teams have free defensive fielding substitution of their players.  Starting players and substitute players may be rotated each inning to any defensive fielding position, except the pitcher.  Each player MUST play at least 3 innings defensively (consecutive or non-consecutive) to qualify as meeting minimum play time IF the player is there for the whole game.

 

            7.         Hurry up rule is in affect for ONLY the pitcher or catcher.  There must be 2 outs for the Hurry Up rule to be used.

 

            8.         Starting Line-up / Re-entry Rule:  Each team will have a continuous batting order and maintain this order throughout the game.  IF a player leaves the game for any reason (with the exception of ejection) then that player’s turn is skipped and the player is not recorded as an out UNLESS there are only 8 players remaining in the lineup.  A player who misses his turn in the batting order is not allowed to reenter the game (this includes defensive positioning).

 

            9.         Batting:  Slashing will not be allowed. A player who slashes will be called out.  The ball is dead.  No baserunners may advance.

 

            10.       No hidden ball tricks or deception plays will be allowed.

 

            11.       Pitching will be in accordance with the Little League Rule book.  All pitchers that participate in more than one league (like Seniors and Majors) will have specific pitch counts based on agreement with the respective VP.  (Be mindful with pitchers pitching for other teams e.g. Junior High, High School, Club Team etc.).  A player is limited to no more than 4 inning pitched per game and no more than 7 innings in 2 consecutive games. A player may NOT pitch in more than 2 consecutive games.

 

            12.       The following days rest rules will be adhered to:

 

            a.         66 or more pitches in a day will require four (4) calendar days rest is required

 

            b.         51-65 or more pitches in a day will require four (4) calendar days rest is required

 

            c.         36-50 pitches in a day will require three (2) calendar days rest is required

 

            d.         21-35 pitches in a day will require two (1) calendar days rest is required

 

            e.         1-20 pitches in a day, zero (0) calendar day rest is required

 

            13.       Trips to the Mound:  A manager or coach is allowed two (2) free trips to the mound per inning.  On the third (3) trip in the same inning, the pitcher must be removed from the mound. Calling a pitcher or catcher to the sideline will be considered a trip to the mound.  Once a pitcher is removed from the mound they can be re-entered at any position.

 

            14.       Balks:  First offense – Play stops and pitcher is given a warning/training.  Second offense – Play stops and batter is awarded a ball.  Pitcher is given a final warning by umpire.  No advancement of runners.  Third and subsequent offenses – regular balk rules apply.

 

            15.       Slide Rule:  The “slide or avoid” rule will be used.  Head first slides are allowed into any base.

 

            16.       Double Rostering:  Double rostering is allowed.  Players are allowed to be rostered on other teams (ex: Senior League, Major League, High School, Jr. High School, Club Teams etc.).  Please be considerate when using players double rostered so as to take into account the other teams the players play for.

 

            17.       Game Time Limits:  There is no time limit for games that do not have another game scheduled immediately after a game.  There is a two hour time limit if another game is scheduled after a game.  This means no new inning may start after the 2 hour time limit is reached.  You may complete an inning already in progress but cannot start a new inning.

 

            18.       Games can be called because of darkness and is at the discretion of the umpire in charge.  If a game is called for whatever reason and the game is an official game, the game is considered final.

 

            19.       Ties are allowed when the game is called early.  If time and daylight permits, games that are tied after 7 innings will continue until darkness or the game gets completed.  If not, the game will end in a tie. 

 

            20.       Mercy Rule – A game will be terminated once becoming an official game (4 ½ if home team is winning or 5 innings if visiting team is winning) if one team is ahead by ten (10) or more runs.

 

            21.       Tie Games:  Games may end in a tie (except during playoffs) if it has become an official game (after 4 ½ or 5 innings).  If a game ends in a tie, each team will be awarded one (1) point.

 

            22.       Metal Cleats:  Metal cleats are allowed in the Intermediate League division for all ages.

 

            23.       Chanting:  Chanting or singing of cadence of any kind is not allowed. THIS WILL BE ENFORCED UP TO AND INCLUDING FORFEITURE BY THE OFFENDING TEAM. 

 

            24.       Field Maintenance:  Both Home and Away teams are responsible for field maintenance at the end of each game.  You must fill all holes on the pitcher’s mound, at home plate and any base area.  When available rake/drag the home plate, pitcher’s mound and infield areas.  Each team is responsible for disposing all trash in their respective dugouts after each game.

 

            25.       Call Ups:  Majors players may be called up to fill in spots if needed to get to the minimum number of 9 players on a team.  All call ups require the approval of the appropriate Level Coordinator.  Any call up will bat last in the batting order.

 

            F.         Softball Instructional

 

            1.         No more than 5 innings per game.

            2.         No new inning should be started after one hour and 30 minutes. 

            3.         Managers and coaches are encouraged to stop the game and teach technique as necessary and within reason. 

            4.         The use of 11 inch soft softballs for games is allowed (brand name is SOFTEE). 

            5.         A maximum of 5 pitches should be thrown to each player.  Use a tee for the batter if contact is not made after 5 pitches. 

            6.         Each team batting will bat through completely (maximum of 9 batters). 

            7.         If the batter hits the ball into the infield, she should run through first base.  If the ball is overthrown, she has the option with which to advance to second base and should remain there unless thrown out.  In that instance, the baserunner should NOT advance to 3rd base on a subsequent overthrow to 2nd base.

            8.         If a batter hits the ball into the outfield (including as a result of an error), she has the option to advance one additional base (for example, home to 2nd base). 

            9.         A baserunner should advance only one base when the batter hits the ball into the infield.  However, if the batter reaches the outfield, any existing base runner should advance two bases (for example, a runner on 2nd base may attempt home if the ball is hit into the outfield).

            10.       The only time a player should round 3rd base to home is either on a hit ball or when forced by one of the previously mentioned guidelines.

            11.       At the start of the season, all games are coach-pitch.  A second coach should be positioned behind the catcher to help field, if necessary, in order to speed up game.  A coach pitches to his/her own team.

            12.       After May 4th, Managers may opt to have an 8-year old pitch.  If she fails to throw a strike after 4 pitches, then the coach must pitch to the batter (minimum of 4 pitches).  If the pitcher fails to show sustained progress after 4 batters, she should be replaced by a coach.

            13.       A player must be positioned next to the coach pitching.  This player should field any ball hit by the opposing team, as well as catch any ball thrown from the catcher (but not from the coach behind the plate).  Additional coaches should be positioned behind shortstop and second base to assist their fielders with proper play.  This includes staying in position and not swarming the ball.

            14.       All infield positions should be filled first.  If additional players are available, outfield positions may be filled.  There must always be a pitcher and catcher.

            15.       Coaches should always been positioned in the 1st and 3rd base coaching boxes to assist players in motion. 

            16.       One coach must remain in the dugout, and must ensure that the players are not swinging bats inside the dugout.  No on-deck swinging is allowed.

            17.       The coaches in the field (assisting their position players and closest to the action) will make the “official” call regarding if any base runner is out or safe.  These coaches should feel free to consult with ANY coach in the area to determine the correct call.

 

            G.        Softball Minors

 

            1.         Adhere to the regulations found in the 2016 Official L.L. Rule Book, except where superseded or supplemented by the following local rules.

           

            2.         Free substitution for field players after an inning, assuming you have all players in lineup, unless a player is injured.

           

            3.         A lineup may include all players present.  If a player needs to leave during the game, their lineup spot will simply be skipped and no out will be charged.  If a player arrives late they are added to bottom of lineup.

 

            4.         Bunting is allowed within reason.  Under no circumstances should a batter offer to bunt and then swing away.  Any batter who does so will be called out. 

 

            5.         No slap hitting. 

 

            6.         A baserunner may only steal 3rd base.  A baserunner cannot advance home on an overthrow to 3rd base after stealing 3rd base.  There is NO stealing of home.

 

            7.         A dropped 3rd strike is live (a baserunner can steal 3rd base), but the batter is out. 

 

            8.         There is no infield fly rule. 

 

            9.         A 10 run mercy rule is in effect after four innings. 

 

            10.       There is a 5 run limit per inning for the first 5 innings.  In the 6th inning, the five run rule is waived to the extent necessary to permit the losing team to tie.  If the visiting team is down and they tie in the top of the 6th, the home team gets a chance to win in the bottom of the inning.  If it is the home team that is down, they get a chance to tie the game.  Games are capped at 6 innings.  A game can finish in a tie.

 

            11.       If a pitcher hits 3 batters in an inning or a total of 4 in a game, a manager may request that the umpire remove the pitcher in the name of safety.  The decision lies solely with the umpire. 

 

            12.       Any pitched ball that hits the ground (whether it crosses the plate or not) and hits the batter does not count as a hit by pitch.  The pitch is called a ball and is considered live.  Hit by pitch only applies to those pitches that do not hit the ground.

 

            13.       Players must play at least 6 consecutive outs in the field and bat at least once.   If a player needs to leave the game before they have played 6 consecutive outs and batted once, this rule does not apply. 

 

            14.       There are no innings limits with the exception that a player requires one day of rest if she pitches more than 7 innings in one day.  Managers are responsible for tracking pitching logs. 

 

            15.       The pitching rubber is 35 feet from the back of home plate to the front of the pitching rubber. 

 

            16.       At the manager’s discretion, the player who made last out can become a courtesy runner for the catcher with 2 outs. 

 

            17.       The home team shall occupy the first base dugout. 

 

            18.       Each team must have a minimum of 8 players to start and finish a game.  Games shall be played with 10 position players on the field, with four outfielders evenly spaced 25 feet apart behind the base path.  There should be no short fielder.  No more than 10 position players are allowed on the field during a game. 

 

            19.       Pool Players are allowed.  A list of Pool Players will be provided by the Player Agent as necessary.  Pool Players must wear the uniform of their original team.  Pool Players cannot pitch, and must bat last in the lineup.  A Pool Player should get you to 8 or 9 players maximum.  A team player should never sit while a Pool Player is playing. 

           

            20.       One offensive conference per inning; 3 offense conferences per game.  There is a maximum of 2 pitching conferences in an inning and 3 in a game with the same pitcher.  After this number, the pitcher must be replaced.

 

            21.       If a batter throws her bat, the umpire will warn the player that she will be ejected from the game if it happens again.  The batter is ejected the second time the bat is thrown.

 

            22.       No inning will start more than 1 hour and 50 minutes after the scheduled start time (weeknights and first game on Saturday) or after actual start time (second or subsequent Saturday game on a field).

 

            23.       Once the pitcher has control of the ball within the 8-foot pitcher’s circle, a baserunner MUST immediately return to the base they occupy if less than half way to the next base.  If they are more than half way to the next base they can proceed to the next base only at their own risk.  Control of the ball means two feet in the circle (or theoretical circle if none exists), and the ball in your hand or glove.  If the pitcher decides to put the ball in play, the baserunner(s) can advance to the next base.

 

            24.       If a manager needs to change a game date, they must call the opposing manager TWO days before game time.  The Manager must also notify their league director or interleague board representative.  Game must be rescheduled, though not necessarily played, by the end of the next week or the team requesting the initial reschedule will forfeit.  The week ends on Sunday night.  Some flexibility may be allowed if both coaches agree.

           

            H.        Softball Majors

 

            1.         Adhere to the regulations found in the 2016 Official L.L. Rule Book, except where superseded or supplemented by the following local rules.

           

            2.         Games are 6 innings in length. 

            3.         Each team must have a minimum of 8 players to start and finish game.

            4.         Mercy rule is 10 runs at the end of 4 full innings (3.5 inning if home team ahead). 

            5.         If bad weather and/or darkness are impacting the game and the safety of the players, 3.5 innings constitutes a complete game.  If weather and/or darkness prevents you from completing a game before 3.5 innings, work through a makeup date with the other Manager.  If weather and/or darkness prevents you from completing a game after 4 innings, the score reverts to the final score at the end of the previous complete inning.  Winning coach is responsible to report game results to District by the next morning.

            6.         Players must wear batting helmets when at bat, on base, or coaching 1st or 3rd base. 

            7.         There is no “on deck” circle.  Players should not pick up their bat until they walk to the batter’s box.  Practice swings in batter’s box only. 

            8.         Do not throw bats. 

            9.         Original batting order should only be changed if necessary due to injury or early departure. 

            10.       Bunting is allowed. 

            11.       A batter hit by a pitched ball takes 1st base.  If the pitched ball hits the ground first, the batter is “hit by the pitch”.  

            12.       If a batter throws her bat, the umpire will warn the player that she will be ejected from the game if it happens again.  The batter is ejected the second time the bat is thrown.

            13.       Substitutes follow official little league rules, but substitutes may also re-enter a game. 

            14.       A lineup may (but not must) include all players present.  If a player needs to leave during the game, their lineup spot will simply be skipped and no out charged.  If you use a batting lineup with all players present, there is free substitution. If you bat 10, use book substitution rules.  In either case, all players MUST bat at least once AND play 6 consecutive outs in the field.

            15.       Infield fly rule is in effect. 

            16.       Ten (10) players on defense.  4 players must be in the outfield; there is no short fielder.

            17.       One offensive conference per inning; three per game.  

            18.       Obstruction is an umpire’s judgment call -- fielders should not be in baselines or blocking access to bases while not in possession of the ball, or in the act of fielding or catching the ball (not waiting for a ball to be thrown). 

            19.       Baserunners can leave on the release of the pitch.

            20.       A courtesy runner (the player who made the most recent out) may be inserted for the catcher when there are two outs in an inning and the catcher is on base.  A courtesy runner (the player who made the most recent out) may be inserted for the pitcher at any time.

            21.       Players are not required to slide, but if a player does not slide, she must avoid contact. 

            22.       Williamsport pitching rules apply.  Catcher must catch 3rd strike or batter may advance to 1st base unless first base is occupied -- if base is occupied, the batter is out.  However, if there are two outs, the batter can advance regardless of baserunners on base. 

            23.       If a pitcher hits 3 batters in an inning or 4 in a game, a manager may request the umpire to remove the pitcher from the mound in the name of safety.  Any pitcher removed from the mound by an umpire cannot return to the mound in that game. 

            24.       At the 3rd visit to the mound in one inning, the pitcher must be removed.  At the 4th visit to the mound in a game, the pitcher must be removed.  Pitchers removed from the mound but remaining in the batting order and playing another fielding position can return to the mound but only once an inning.  If a pitcher is removed from mound and leaves either the batting order, or does not move to another fielding position, that pitcher cannot return to the mound in that game. 

            25.       In resumed games, that is, any game not completed that is resumed on another day, any players who started the game, but are not at the resume game, their spot will be skipped with no penalty.  Any players that show for the resumed game not were not in the original game will be added to the end of the batting order.  If a team batted all players in the original game, then it must also bat all players in the resumed game. 

            I.          Fall Ball – Baseball

            District 1 offers three baseball programs in the fall.  The Fall Season runs from early September through October.  Minors and Majors Fall Baseball plays 2-3 games per week – usually one in the evening under lights and one or two on the weekends.  7U Baseball plays one game on Sunday mornings.  Games are played against other towns and at other towns in our District, so some travel is required.

            The intention of fall ball is to offer kids at every ability level another opportunity to play baseball.  Scores are kept and games are umpired, but the games are intended to be instructional in nature and standings are not kept.  The make-up of each team will be mixed in terms of ability, but other considerations also will be taken into account, such as car pool requests, siblings, and children of coaches. 

            I.          District Teams:  SHLL District Teams play other towns District Teams after the conclusion of the regular season.  These are the teams that are participating in the journey to the Little League World Series or other local Little League post season tournaments.

            Each year during the regular season, tryouts take place to join the District Team for each age appropriate level.  Results of the tryouts cannot be announced until June 1st.  To be eligible for a district team, you must attend at least 60% of regular season games.  Please review the SHLL calendar for the tryout dates.

            District teams are competitive in nature.  Each player on the team is required by Little League rules to receive a minimum amount of playing time in the field and at bats, but once those standards have been met, further playing time for each player is solely in the coaches’ discretion. 

            District teams require a commitment from the player and their parents.  Players should be available for most of June and July for practice and to play the games scheduled.  Players’ parents will be required to assist the coaches in scoring games, running a score board, pitch counting, preparing fields and any other duties necessary to play the games. 

V.        AMENDMENTS

            The SHLL Board may amend these Bylaws by majority vote at any regular meeting.  Written notice setting forth the proposed amendment or summary of the changes to be effected thereby shall be given to each Board member prior to the meeting.